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Hello;

I'm Vlad, Game Developer

portfolio
Boom Box

Boom Box

Boom Box

Boom Box

Hooverman

Hooverman

David vs Goliath

David vs Goliath

Hooverman

Hooverman

Fumuhumu

Fumuhumu

Eat the Doughnuts!

Eat the Doughnuts!

Juzzle

Juzzle

A-mazing-land

A-mazing-land

A-mazing-land

A-mazing-land

Fixville

Fixville

David vs Goliath

David vs Goliath

Eat the Doughnuts

Eat the Doughnuts

Boom Box

Boom Box

Fixville

Fixville

Juzzle

Juzzle

Boom Box

Boom Box

Fumuhumu

Fumuhumu

Hooverman

Hooverman

Boom Box

Boom Box

Hooverman

Programming Intentions

- Create a game with a new type of controller I haven't used before

Learning Outcomes

- I learnt how to make a top down 3D 3rd person controller

- I learnt how to make controls for the controller

- I learnt how groups work in Godot

- I learnt more how to work with someone else in a team

Play the game here

A-mazing-land

Programming Intentions

- Create a game using a new engine and programming language (Godot)

Learning Outcomes

- I learnt grid maps (3D tiles)

- I learnt how to make a first-person controller from scratch

- I learnt new programming concepts ("Remote Transform" and "Move and Slide")

Play the game here

Fixville

Programming Intentions

- Create a game with an interesting story

- I wanted to achieve a mission system

Learning Outcomes

- I learnt how to create engaging cinematics

- I learnt how to make NPC navigation

Play the game here

Boom Box

Programming Intentions

- Create a hyper-casual game  with a box using C# that I learnt in college

- I wanted to achieve an interesting and new way for the player

to interact with the box

- I wanted to learn the observer pattern and event delegates

- I wanted to use tweens instead of canvas animation for

better performance

Learning Outcomes

- I learnt the importance of using programming patterns

- I learnt that the observer pattern is used to decouple scripts from each other

-I learnt how to turn programmers art into something aesthetically pleasing

- I learnt to use Cinemachine to make nice and smooth camera movements

- I learnt to create fun post processing effects

Play the game here

Vladislav Kriukov - VR / AR Game Developer
 

I develop games on Unity3D for VR and AR activities, but also any other games.

Let's work together.

Thanks for submitting!

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