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Hello;

I'm Vlad, Game Developer

portfolio

Hooverman

Programming Intentions

- Create a game with a new type of controller I haven't used before

Learning Outcomes

- I learnt how to make a top down 3D 3rd person controller

- I learnt how to make controls for the controller

- I learnt how groups work in Godot

- I learnt more how to work with someone else in a team

Play the game here

A-mazing-land

Programming Intentions

- Create a game using a new engine and programming language (Godot)

Learning Outcomes

- I learnt grid maps (3D tiles)

- I learnt how to make a first-person controller from scratch

- I learnt new programming concepts ("Remote Transform" and "Move and Slide")

Play the game here

Fixville

Programming Intentions

- Create a game with an interesting story

- I wanted to achieve a mission system

Learning Outcomes

- I learnt how to create engaging cinematics

- I learnt how to make NPC navigation

Play the game here

Boom Box

Programming Intentions

- Create a hyper-casual game  with a box using C# that I learnt in college

- I wanted to achieve an interesting and new way for the player

to interact with the box

- I wanted to learn the observer pattern and event delegates

- I wanted to use tweens instead of canvas animation for

better performance

Learning Outcomes

- I learnt the importance of using programming patterns

- I learnt that the observer pattern is used to decouple scripts from each other

-I learnt how to turn programmers art into something aesthetically pleasing

- I learnt to use Cinemachine to make nice and smooth camera movements

- I learnt to create fun post processing effects

Play the game here

Vladislav Kriukov - VR / AR Game Developer
 

I develop games on Unity3D for VR and AR activities, but also any other games.

Let's work together.

Thanks for submitting!

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